Skip to main content

We’re happy to announce Newswire has acquired HeadTalker!

From the beginning of HeadTalker, we have always placed the comments and happiness of our community first and we believe with this acquisition, we’ll continue to build out our vision for social media virality for brand campaigns as well as improving the opportunities to our user base.

Newswire and HeadTalker are committed to create new and better ways to take a social media message viral.

For now, HeadTalker with continue to function as it does today. Your Headtalker account and campaigns will continue as normal and we’ll be providing more details on upcoming plans for Headtalker in the coming weeks.

If you have any questions, please contact us.

Team HeadTalker and Newswire

Responsive image
Mosha Online

By Mosha

Created 1 | Supported 2

14 of 100

Supporters

924479

Social Reach

Completed

Ended 04/01/2017

"Please, Make it Happen! Mosha Online, a Social Online Multiplayer RPG! https://hdtk.co/paLvR"

— Mosha and
14
other supporters

Share | How It Works | Embed

Mosha Online

  Mosha Online is an Online Social Multiplayer RPG that helps you connect and interact with your friends and other players around the globe through a virtual space also known as the Dream World.  

Game Mechanics:

The following features represent what I definitely want on the game, but is not yet fully implemented (that's why I humbly ask for your help):   Dreams are wonderful, but it's better to share those dreams. So, after creating your Dream World, you can upload your Theme, so that other players buy it and use it too! Keep creating incredible Dreams to increase your wealth in no time!

 

   Battle!

Battle against monsters, grab the loots and sell them to increment your wealth! Use Skills and Items to increase your chances of winning.  

The Team

I've been working on Project Eden since 2008, now known as Mosha since 2016. Lot's of things have happened, but I've finally developed my in house engine! I've decided to come to Indiegogo to ask for the community's help! I've been a game developer for almost 20 years now and this is my first game doing it all myself! One great advantage working alone is that I can really nail what I want with Mosha. Another one, is that I can save a lot of time by not having to be subordinate to anyone else in the decision making process.   One of the disadvantages to being a one-man team is that I cannot produce enough content as fast as a multi-person team. I try to keeping things simple. Often the simple solution ends up being better anyway!  

What Mosha Needs!

Work on Mosha has been steadily going for just over a year. It has really been amazing, but the most important challenge is budget. To get all things working for the next 10 monthsMosha needs roughly $35,000 USD, so lets get going!

Stretch Goal

Because Mosha is a project that will release sooner than later, I must clarify that Mosha will release before all content is finished and will receive further support from me. $35,000 USD / enough to help me finish Mosha but I still need to keep my current Job. $50,000 USD / Will help me work full time on Mosha, which means I will be able to deliver even sooner!

REWARDS

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡

Risks & Challenges

Game development can be cruel, and there is always risk, specially with a limited budget that threatens your own wallet, right? I'm at a point in life when things get a little more complicated. It costs a lot of money to make a game, and I have erred on the lower side of what is needed for this game. Anything past the  goal will allow me to continue working on Mosha. Otherwise, I will have to get another job and Mosha may take years to complete. BUT! You can trust me, I will finish Mosha! It has become my ultimate goal :)

Merchandising

Other ways you can get Involved!

We understand that not everyone has the financial ability to contribute, but that certainly doesn't mean you can't help in other ways.
  • Please! SHARING the project with others on Facebook, Twitter and other social media and encouraging others to join the campaign is JUST as important and helpful! Be sure to use Hashtags #MoshaOnline  or #GoGoMosha !
Mosha really needs your help. To achieve funding, you can help Mosha by telling everyone and sharing this project with all your contacts. That way, we can increase exposure of the project. That's it!

P.S.

There's a lot of passion on Mosha! I believe there's power in community: gamers, players, designers, fans, reviewers, youtubers, journalists: let's grow this amazing community! This is a game I want to make and a dream I believe in. Thank you for your support, patience, and trust. Remember, share this campaign with everyone!

No Campaign Updates. Check Back Sometime Soon.

Created on 2017-03-18 02:53:11